Wednesday, April 13, 2022 at 3:41 PM
Minecraft Snapshot 22w15a
Let me tell you a little story about hubris. Well, not so much a story as a lament. Because some of you have been thinking that the warden was a little too easy. I won’t name names, but I know you’re out there. Why else would we be adding ranged attacks for this already terrifying mob? Was the sniffing not enough? When will it end? Not today, apparently.
Enjoy a new terrifying warden along with more advancements and technical changes.
New Features in 22w15a#
- Added advancement "When the Squad Hops into Town" for getting each Frog variant on a Lead
- Added advancement "Sneak 100" for sneaking near a Sculk Sensor or Warden to prevent it hearing you
- Added a new ranged attack to the Warden.
Warden Ranged Attack#
- Building up high, hiding behind walls or being out of range of their powerful melee attack will cause Wardens to switch to their ranged attack
- Their rib cages will open up to shriek a sonically charged ranged attack that can penetrate walls
Changes in 22w15a#
- Added Darkness effect to "How Did We Get Here?" advancement
- Allays have a natural health regen of 2 health per second
- The main menu background now shows a Wild Update panorama
- Mud generates all the way from the surface down to stone in Mangrove Swamps
- Tall Mangroves are far more common than Short Mangroves in Mangrove Swamps
- Moss Carpet generates on top of Mangrove Tree's roots
- The Wandering Trader will now sometimes offer Propagules for sale
- A previous change to Noteblocks that only Wool and Wool Carpets would block the sounds has been reverted
- Wardens can now sniff you from further away
- The vertical range Wardens get angry at a target while sniffing is now 20 blocks instead of 6 blocks
Changes to vibrations#
- Carpets, like Wool blocks, will now dampen the vibrations caused by their placing, breaking or dropping as items
- Carpets now also dampen the vibrations caused by running and jumping over them
Technical Changes in 22w15a#
- Removed
item_delivered_to_player advancement trigger
- Added
thrown_item_picked_up_by_player advancement trigger
- Added avoid_vibration advancement trigger
- Added
sonic_explosion particle
Advancements#
New triggers#
thrown_item_picked_up_by_player#
- Triggered when a player picks up an item that was thrown by an entity
- Conditions:
player - a predicate for the player picking up the item
entity - a predicate for the entity that threw the item
item - a predicate for the item
avoid_vibration#
- Triggered when a vibration event is ignored because the source player is holding the sneak key
- Conditions:
player - a player for which this trigger runs
Game Events#
- Renamed game event tag
ignore_vibrations_on_occluding_block to dampenable_vibrations
- Added block tag
dampens_vibrations to indicate blocks which will not trigger vibrations when placed, broken or stepped on
- Renamed item tag
occludes_vibration_signals to dampens_vibrations item tag as well
Fixed bugs in 22w15a#
- MC-36783 Item frames/Glow item frames don't change their hitbox if they contain a map
- MC-147686 Joining a world that uses custom resources shows default resources until fully loaded
- MC-183520 Phantoms with NoAI can go through blocks
- MC-212610 Glow lichens cannot be put on soul sand
- MC-212629 Leashes from two or more invisible entities connect to each other
- MC-216567 Vines cannot be placed on the sides of 8 layers of snow
- MC-216569 Glow lichen cannot be placed on the side of 8 layers of snow
- MC-219642 Vines cannot be placed on the sides of soul sand
- MC-231458 The word "ingot" within the "Serious Dedication" advancement description is improperly capitalized
- MC-235035 Sleeping in a custom dimension with "natural" set to false causes crash
- MC-237924 The word "villager" within the "Star Trader" advancement description is improperly capitalized
- MC-249072 Sculk shriekers replace water blocks
- MC-249087 The inside texture of mangrove roots darkens when solid blocks are placed adjacent to them
- MC-249094 Unexpected culling of inner sculk shrieker faces
- MC-249111 sculk_charge cannot be used in /particle command
- MC-249208 Vines, glow lichens, and sculk veins cannot be placed on the side or top faces of mud
- MC-249315 Mangrove Roots cannot be composted
- MC-249347 Map color for mangrove sign and mangrove wall sign is incorrect
- MC-249423 You can't open the boat with chests without a shift, even when you can't get into the boat