Monday, December 18, 2023 at 1:36 PM
Minecraft Snapshot 23w51a
We're now releasing Snapshot 23w51a, the first snapshot for Minecraft 1.20.5. This one comes with a present for your pet Wolf in time for the holidays - and the Armadillo.
Happy brushing!
New Features#
- Added Armadillo, Armadillo Scutes and Wolf Armor
Armadillo#
- The Armadillo is a new passive mob that:
- drops Armadillo Scutes periodically
- drops Armadillo Scutes when brushed
- spawns in Savannas
- its favorite food is Spider Eye
Armadillo Rolling Up Behavior#
- Armadillo rolls up when it detects a threat such as:
- a sprinting player
- a player in a vehicle or mounted
- undead mobs
- It does not roll up when:
- it is fleeing
- in water
- in the air or
- on a leash
- When an Armadillo is rolled up it does not walk, cannot eat, and will not be tempted by food
- It will continue to scan for threats: if none are detected for 3 seconds, it will unroll
Armadillo Scutes#
- Armadillo Scutes can be used to craft Wolf Armor
- They are dropped by Armadillos
- Dispensers can be used to brush Armadillo Scutes off Armadillos
Wolf Armor#
- Using Wolf Armor on an adult tamed Wolf will equip the armor on the wolf.
- Only a Wolf's owner can put a Wolf Armor on their tamed Wolf, and with this in mind; Dispensers cannot put Wolf Armor on wolves.
- Wolf Armor gives the same protection as Diamond Horse Armor.
- Using Shears on a Wolf that is wearing armor will make it drop the armor
- Only a Wolf's owner can shear a Wolf Armor from it, and with this in mind; Dispensers cannot remove Wolf Armor from wolves.
- If a Wolf dies while wearing armor, it will drop the armor.
Changes#
- Renamed scutes that come from Turtles to Turtle Scutes
- Llamas and Shulkers are no longer able to destroy armor stands
Technical Changes#
- The Data Pack version is now 27
Data Pack 27#
- Llamas now use a new damage type
spit instead of mob_projectile
FactorCalculationData has been removed from mob effect instance tags
- Added
generic.scale attribute that can be used to rescale any living entity
- Player reach distance can now be controlled with the
generic.block_interaction_range and generic.entity_interaction_range attributes
Experimental Features#
Breeze#
- Added a new 'whirl' idle sound
- Added a 'charging up attack' sound
- Added a sound that plays while the Breeze is in the air
- Added a projectile deflection sound
- Tweaked existing sounds
Trial Spawner#
- The Trial Spawner now has the same two default loot tables as they have in the Trial Chamber
Fixed bugs in 23w51a#
- MC-130244 When opening chat in F1 mode, previous messages aren't visible
- MC-153643 Debug overlay is rendered behind hotbar items
- MC-167375 Baby turtle subtitles are grammatically incorrect
- MC-173672 Title text renders in front of player names in player list
- MC-184066 Respawn anchors don't produce an ambient sound
- MC-184622 Sound for exiting a portal/travelling to another dimension does not use its subtitle string despite it existing in en_us.json
- MC-185379 Baby polar bear subtitle does not explicitly mention it comes from a baby polar bear
- MC-187267 Title text renders in front of sidebar
- MC-187372 There is no space between fps limit/vsync and graphics level in the debug screen
- MC-193511 Title text renders in front of narrator text
- MC-193515 Boss bar text renders in front of narrator text
- MC-193517 Boss bar text renders in front of sidebar
- MC-193521 Boss bar text renders in front of F3
- MC-193524 Boss bar text strikethough/underline renders on tab list
- MC-193753 Respawn anchor ambient sound subtitle refers to it as a portal
- MC-194948 Block breaking subtitle inconsistent with painting, item frame and lead breaking subtitles
- MC-198787 Inefficient streams in GoalSelector
- MC-198963 Chat text renders in front of player names in player list
- MC-219899 Bone meal used on rooted dirt causes the particles to appear above it, despite the growth being below it
- MC-238242 There is an unnecessary black pixel in the upper right corner of small potion UI icons in the inventory
The maximum number of blocks that an entity can step up without jumping is now controlled by the generic.step_height attributeMC-248961 takenDamage for achievement criteria is calculated wrongly when the player has equipped a helmet MC-249335 Using bone meal on mangrove leaves spawns growth particles at the center of the block instead of below it MC-251027 Wearing a helmet doesn't reduce the damage of falling anvils or stalactites by 1⁄4 MC-252409 Memory statistics within the debug menu contain some unnecessary spaces MC-259587 Negative item durability causes the durability bar to render incorrectly MC-261577 The nether portal overlay is rendered completely opaque when using spyglasses while standing inside of nether portals MC-263256 Chat renders on top of TAB, blocking information MC-265541 player.dat_old won't be read even if player.dat doesn't exist MC-265669 Hotbar text renders above subtitle background but under subtitle text MC-265835 The freezing effect is rendered totally opaque when using a spyglass MC-266055 Opening or closing a copper door or trapdoor while holding an axe / honeycomb grants wax-related advancement MC-266135 Cached macro commands ignore permission level, allowing limited permission escalation MC-266136 Macro commands ignore function-permisson-level server setting, including when lower than default MC-266144 Copper Doors are not part of the #doors item tag MC-266145 Copper Trapdoors are not part of the #trapdoors item tag MC-266308 Copper Bulbs have unused "turn_off" sound MC-266334 Shulker bullets destroy armor stands MC-266389 Glow berry particles are barely visible when bonemealed MC-266430 Breeze on top of a non-full block produces particles of the block below it MC-266432 Exposed, weathered and oxidised copper bulbs are unwaxed in trial chambers MC-266469 When attacked, breezes sometimes stop pathfinding, jumping, or firing wind charges MC-266524 Breezes sometimes get the zoomies after jumping MC-266533 Breeze's AI has serious flaws in open terrain MC-266589 Armor durability is changed when swapping on creative MC-266628 High polling rate causing stuttering MC-266680 The glowing outline isn't applied to the eyes or eyebrows of breezes MC-266685 The entity shadows of breezes are too large in relation to the size of their models MC-266688 Breeze model's glowing eyes are not resource pack-friendly MC-266738 Subtitles string "subtitles.block.trial_spawner.spawn_mob" is misleading and inconsistent MC-266879 Clouds, entity hitboxes, block outlines, specially rendered blocks, and enchantment glints, render through the insides of breezes' eyes and eyebrows MC-266960 Bossbar text renders in front of player list background and player icons MC-266990 Maps with the same 'map' tag value, but different 'display' tag data can cause markers to disappear MC-266999 Crafter's tooltip buttons can still be visible to players on spectator mode MC-267193 A function with /return fail run in chat doesn't indicate failure MC-267194 /return run function in combination with a fork and a function that doesn't return has inconsistent behavior