Wednesday, April 20, 2022 at 2:37 PM
Minecraft Snapshot 22w16a
A chance to re-live the good old times appears in snapshot 22w16a with the ability to de-fragment a Disc - a new Music Disc, to be precise! This snapshot also comes with even more new music, tweaks to the Allay and to top it off it makes some random gameplay events slightly more predictable.
Enjoy!
New Features in 22w16a#
- Added new music
- Added Disc Fragment 5 and Music Disc 5
Four new music tracks#
- The new music tracks are called Ancestry, Aerie, Firebugs and Labyrinthine
- They play in certain biomes and in the main menu
Music Disc 5#
A new music disc has been added to the game.
- Unlike other discs, it can only be obtained by finding and crafting 9 Disc Fragments together
- These Disc Fragments can be found rarely in Ancient City chests
Changes in 22w16a#
- Allay tweaks
- Improved the predictability a number of gameplay elements
- Frogs can now spawn on Grass, Mud, Moss Carpet, Mangrove Roots and Muddy Mangrove Roots
- Froglights are now movable by pistons
Allay tweaks#
- Allay health raised from 10 to 20
- Delay after item throw lowered from 5 secs to 3 secs
- Item search range raised from 9 to 32
- Movement speed changes:
- Allay is now slower when just wandering
- Allay is now faster when collecting items, going to the player or going to a noteblock
- Throw arc has changed following community feedback
Predictability of randomized events#
Some randomized events are now more predictable and no longer have a possibility of extreme behaviors.
- Placement and velocity of things dropped from Droppers/Dispensers
- Placement and velocity of items spawned from containers upon destroy
- Randomized
follow_range component attribute for mobs
- Velocity of Horses spawned from skeleton traps
- Blaze random position and randomized speed of Blaze projectiles
- Randomized portion of damage and velocity of Arrows
- Randomized flight pattern of Fireworks
- Bobbing patterns and time until a fish for Fishing Rods
Technical Changes in 22w16a#
LWJGL library has been updated to version 3.3.1
- Added a heap memory allocation metric to the F3 debug screen
- Added doWardenSpawning game rule
- Updates to paintings
Painting#
- Paintings that are placeable in survival can now be controlled with the
painting_variant/placeable tag
- Added unused paintings from Bedrock edition (
earth, wind, fire, water)
- These paintings are not placeable by default, but can be added through a datapack
Fixed bugs in 22w16a#
- MC-81870 Editing entitydata of Painting does not reflect ingame until chunk reload
- MC-111809 Paintings unrender when entity data is updated rapidly
- MC-187188 Painting NBT and registry contain a typo: "Motive" instead of "Motif"
- MC-226184 Axolotls pathfinding to water can sometimes fall in wide holes
- MC-228049 Axolotl can't pathfind through open doors
- MC-228174 Axolotls try to pathfind through 2 tall walls
- MC-244957 "Search" Option in Social Interactions Screen is not labeled in the right order when using Tab
- MC-245001 "Manage with Microsoft account" button in Social Interactions menu is not centered
- MC-249084 No sound is present for placing a Bucket of Tadpole
- MC-249092 Mangrove Stripped Log, Stripped Wood and Wood are in the incorrect order in the creative inventory
- MC-249176 Froglights are not visible on maps
- MC-249193 Frog can't pathfind through open doors
- MC-249217 Fluid level next to froglights is too low
- MC-249245 Turtle can't pathfind through open doors
- MC-249246 Strider can't pathfind through open doors
- MC-249265 Some blocks cannot be placed on froglights
- MC-249459 Cactus is not destroyed by froglights
- MC-249663 The subtitles of some parrot imitation sounds are inconsistent with the original sounds' subtitles
- MC-249679 Incorrect activation of warden's sniffing animations and behavior
- MC-249715 Allays don't drop their held items upon death