Tuesday, October 13, 2026 at 12:05 PM
Minecraft 26.4 Snapshot 4
With 26.4 Snapshot 4, we're breaking out a cool new block, introducing Brittle Ice! And Jukeboxes can now keep the music going with playlists by putting your music discs in a chest above them, making dance parties much easier. Just be careful not to dance on the Brittle Ice, as it'll start cracking under your feet...
Happy Dance Break!
New Features#
- Added Jukebox Playlists
- Added Brittle Ice
Jukebox Playlists#
- Place a single Chest, Trapped Chest, or any Copper Chest variant directly above a Jukebox to use its Music Discs as a playlist
- Discs play in slot order, skipping empty slots and other non-music-disc items and looping back to the start
- When a disc finishes, the Jukebox swaps it with the next disc in the chest
- If the chest has no Music Discs, the disc in the Jukebox plays again
- Ejecting the current disc skips to the next available disc
Brittle Ice#
- Brittle Ice is a new block that can be found in Ice Caves
- Once a player or mob steps on it, it will start to crack and eventually break
- The Frostbite mob can walk on Brittle Ice without breaking it
- Brittle Ice only generates naturally in Ice Caves as part of the crevasse feature
- It is obtainable with Silk Touch
- It can also be created by water flowing onto a Blue Ice block
- Any water block that borders the Blue Ice block horizontally will turn into Brittle Ice
Changes#
Minor Tweaks to Blocks, Items and Entities#
- Frosted Ice now emits a vibration event when changing state
- Ice, Frosted Ice, and Brittle Ice will no longer show their inside block faces when placed next to each other
- Zombies, Drowned, and Husks are now immune to freezing and will not take damage from the Freezing effect
- Drowned now turn into a Zombie before converting into a Frostbite when they are in Powder Snow
Sounds#
- Added custom sounds for Ice, Packed Ice, Blue Ice and Frosted Ice blocks
- Renamed
minecraft:amethyst block sound set to minecraft:amethyst_block to better match sound event names
Technical Changes#
- The Data Pack version is now 124.0
- The Resource Pack version is now 100.1
Network Protocol#
- The server now more consistently disconnects clients when a packet they sent causes an error
Data Pack Version 124.0#
Sound events#
- Removed sound events:
minecraft:intentionally_empty
Sulfur Cube Archetypes#
- Fields
hit_sound and push_sound in sound_settings structure are now optional
Chicken Sound Variants#
- Fields
ambient_sound, hurt_sound, death_sound, step_sound in adult_sounds and baby_sounds structures are now optional
Cow Sound Variants#
- Fields
ambient_sound, hurt_sound, death_sound, step_sound are now optional
Cat Sound Variants#
- Fields
ambient_sound, stray_ambient_sound, hiss_sound, hurt_sound, death_sound, eat_sound, , , in and structures are now optional
Pig Sound Variants#
- Fields
ambient_sound, hurt_sound, death_sound, step_sound, eat_sound in adult_sounds and structures are now optional
Wolf Sound Variants#
- Fields
ambient_sound, hurt_sound, death_sound, step_sound, growl_sound, pant_sound, in and structures are now optional
Fluid States#
- Removed
flowing_water and flowing_lava fluid types - Fluid types now have the following properties
level: Integer; same as before, the level of fluid from 1 to 8source: Boolean; true for source blocks, false otherwise
Predicates#
Block Predicates#
Updated matching_fluids#
Added a state field to match state properties
Format:
state: A map of name-value properties to be matched against the fluid state properties- Value can be integer, boolean or string or object with optional
min and max properties
Enchantments#
Changed minecraft:explode Enchantment Effect#
- Fields
small_particle, large_particle and sound are now optional
World Generation#
Features#
Added crevasse Feature Type#
Carves a winding, tapered crevasse into exposed terrain. The crevasse follows the terrain surface, extends in opposite directions from its placement position and requires a minimum connected footprint before carving.
- Format: object with fields:
max_width - integer (between 2 and 8), maximum cross-section width in blocksmax_length - integer (between 4 and 16), maximum end-to-end length in blocksmin_footprint - integer (between 1 and 32), minimum connected horizontal footprint required before carvingcursor_surface_search_range - positive integer, maximum amount of blocks the cursor will scan downwards to find its next positioncolumn_surface_search_range - positive integer, maximum amount of blocks each carving will scan downwards to find a carvable surface- - float (between 0.0 and 16.0), amount of horizontal curvature
- Added block tag
#jukebox_containers to describe all blocks usable by a Jukebox as a source for music disc playlists - Added block tag
#face_occluding_ice_blocks to describe all ice blocks that should enable face culling when placed next to each other
- Added the entity type tag
#does_not_break_brittle_ice for mobs that do not break Brittle Ice blocks when stepping on them
Resource Pack Version 100.1#
Block Sprites#
Sounds#
- Added new sound events:
block.blue_ice.breakblock.blue_ice.fallblock.blue_ice.hitblock.blue_ice.placeblock.blue_ice.stepblock.brittle_ice.break
Fixed bugs in 26.4 Snapshot 4#
- MC-80827 - Mob statistics are missing space between the mob's name and the description
- MC-148455 - Dispensing an item with special behavior only plays the item's usage sound for certain cases
- MC-149032 - Clicking non-button areas of the stonecutter block selection GUI plays a clicking sound
- MC-163196 - Several blocks which can be placed on the sides of slime blocks cannot be placed on the sides of honey blocks
- MC-166792 - Attempting to navigate beyond the 100 page limit in a book and quill plays the page rustling sound
- MC-195474 - Can't move focus away from the "Done" button after pressing Tab to focus on it in the sign editing screen
- MC-207916 - Flint and steel and fire charges do not make a sound when igniting TNT
- MC-251040 - Several blocks which can be placed on top of slime blocks cannot be placed on top of honey blocks
- MC-251041 - Several blocks which can be placed on the bottom of slime blocks cannot be placed on the bottom of honey blocks
- MC-275975 - The "Unknown element name" codec error is missing a space
- MC-280455 - Items equippable on the saddle slot that have a custom equipping sound do not play the specified sound when saddling entities
- MC-280480 - The flint and steel clicking sound is not played when attempting to ignite TNT with a flint and steel when the
tnt_explodes game rule is set to false - MC-304895 - The overworld sky is no longer black in End biomes
- MC-305544 - Using the middle mouse button in Survival/Creative/Adventure mode and switching to Spectator mode opens the Spectator mode hotbar
beg_for_food_sound
purr_sound
purreow_sound
adult_sounds
baby_sounds
baby_sounds
whine_sound
adult_sounds
baby_sounds
twistiness
tapering - float (between 0.0 and 1.0), amount of tapering applied on each step of growing the crevasseturn_factor - float (between 0.0 and 1.0), intensity of rotation applied on each step of growing the crevassecarve_depth - int provider, carve depth below the origin terrain surfacefill_depth - int provider, fill depth below the origin terrain surfacesurface_block - Block state provider, block placed over the crevasse openingfill_block - Block state provider, block placed at or below the selected fill depthcarvable_blocks - Block predicate, which blocks the crevasse is allowed to removeacceptable_barrier - Block predicate, which pre-existing blocks to accept as part of a barrierblock/brittle_ice_3.pngblock/jukebox_bottom.pngblock.brittle_ice.fall
block.brittle_ice.hitblock.brittle_ice.placeblock.brittle_ice.stepblock.brittle_ice.crackblock.frosted_ice.breakblock.frosted_ice.fallblock.frosted_ice.hitblock.frosted_ice.placeblock.frosted_ice.stepblock.ice.ambientblock.packed_ice.breakblock.packed_ice.fallblock.packed_ice.hitblock.packed_ice.placeblock.packed_ice.stepentity.drowned.converted_to_zombieMC-307672 - The name_tag_distance attribute overrides the below_name_distance attribute MC-309335 - Any mouse button can be used to interact with entries in the world, server, and language selection screens MC-309336 - Any mouse button can be used to select and apply command autocomplete suggestions MC-310088 - The taskbar icon displays the Java logo instead of the game's logo MC-311312 - Endermen and entities eating chorus fruit can still pass through the world border MC-312200 - "Vegetation" is misspelled as "Vegitation" on the debug overlay MC-312201 - "Continents" is misspelled as "Contintents" on the debug overlay MC-312242 - Mushrooms cannot be placed on thin blocks that provide central support, unlike in Bedrock Edition MC-312256 - Breaking an armor stand in one hit does not trigger sculk shriekers MC-312273 - The placement sound is not played when a dispenser places an armor stand MC-312362 - Frostbites throwing ice balls shows and plays the "Drowned throws Trident" sound in closed captions MC-312367 - The closed caption for hurting a frostbite says "hurts" instead of "is hurt" MC-312378 - Ice caves are not part of the #is_cave biome tag MC-312379 - Gravel blobs no longer generate in biomes they previously did MC-312382 - Husks and zombies take damage from powder snow before converting, unlike skeletons MC-312383 - Frostbites convert to themselves while in powder snow MC-312385 - Drowned die in powder snow instead of converting to frostbites MC-312398 - Clicking on villagers with shears while they are holding out certain items causes the items to drop MC-312415 - The closed caption for husks converting to zombies in powder snow is incorrect MC-312456 - Mobs immune to freezing in powder snow can get the Freezing effect applied to them, unlike frostbites