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Tuesday, July 21, 2026 at 12:59 PM

Minecraft 26.3 Snapshot 5

Table of Contents
Technical Changes
Data Pack Version 112.0
  • World Generation
  • Features
  • Changed minecraft:sculk_patch
Resource Pack Version 93.0
  • Shaders & Post-process Effects
  • Order-independent Transparency (OIT)-related Shader Changes
  • Shader Compilation Changes
Fixed bugs in 26.3 Snapshot 5

Happy Snapshot day! Today we are shipping the 5th snapshot of 26.3 with a fresh batch of updates and improvements.

Happy mining!

Technical Changes#

  • The Data Pack version is now 112.0
  • The Resource Pack version is now 93.0

Data Pack Version 112.0#

  • Codec for element lists/tags now allows mixing inline values and references
    • For example, item modifiers like [{type:set_count, ...}, "minecraft:some_modifier"] are now allowed

World Generation#

Features#

Changed minecraft:sculk_patch#
  • Removed extra_rare_growths and catalyst_chance fields

Resource Pack Version 93.0#

Shaders & Post-process Effects#

Order-independent Transparency (OIT)-related Shader Changes#

  • The B3D_IS_ZERO_TO_ONE define has been renamed to RENDERPEARL_IS_ZERO_TO_ONE

Shader Compilation Changes#

  • Shaders are now compiled by ShaderC when using OpenGL as well, identically to when using Vulkan
  • Shader includes are now handled by ShaderC using #include instead of #moj_import
  • Shader inputs and outputs must have a location specified in shader source
    • Vertex input names must still match expected names.
    • Vertex outputs are matched to fragment inputs solely by location, name is now ignored.
  • Introduced new define RENDERPEARL_INSTANCE_INDEX_INCLUDES_BASE_INSTANCE - A boolean indicating if gl_InstanceIndex follows Vulkan or OpenGL (gl_InstanceID) semantics

Developer's Note: Vertex inputs in previous versions using OpenGL were not allowed to specify a location. Compatability can be preserved by only specifying locations when the "VULKAN" macro is defined.

Developer's Note: Vertex outputs and fragment inputs in previous versions were matched based on name alone. Compatability can be preserved by continuing to use identical names.

Fixed bugs in 26.3 Snapshot 5#

  • MC-5269 - Updating a server's address in the multiplayer menu does not update its status
  • MC-278771 - The incorrect command context is used when providing suggestions for redirected commands
  • MC-293755 - The ender dragon's neck and tail disconnect from its body when it turns
  • MC-306628 - TNT minecarts don't delete piercing arrows
  • MC-307918 - Sculk patches can cause errors in the log during world generation
  • MC-308344 - Validation error when compiling shaders containing in/out array or matrix variables with the Vulkan rendering backend
  • MC-308406 - Item models are shown incorrectly in the smithing table menu's armor stand
  • MC-308647 - The resource packs screen can cache font glyphs incorrectly after toggling the "Font Settings" option
  • MC-309250 - Naturally generated decorated pots don't drop bricks when broken with tools
  • MC-309298 - Sending chat messages while having the "Chat Delay" option set to a nonzero value can sometimes kick you from the game
  • MC-309500 - Crafting decorated pots without sherds using the recipe book creates a pot that doesn't drop bricks when broken with a tool
  • MC-309565 - Block outlines are rendered behind translucent elements if the "High Contrast Block Outlines" option is enabled
  • MC-309566 - Block outlines are rendered behind translucent elements if the "Improved Transparency" option is disabled
  • MC-309743 - The attacking animation of drowned is incorrect
  • MC-310041 - Under specific conditions, chunk loading frequently fails
  • MC-310096 - Invalid item modifiers crash the game
  • MC-310098 - Trying to mix item modifier references and inline values in a list prevents the pack from loading
  • MC-310125 - Blaze powder in brewing stands uses the cooking/speed_default number provider instead of brewing/speed_default
  • MC-310133 - Gurgles do not aim their tridents correctly
  • MC-310135 - The server crashes when requesting command suggestions for /attribute referenced from /execute
  • MC-310149 - Glass flickers when looking at it closely with the Vulkan rendering backend and the "Improved Transparency" option enabled
  • MC-310163 - The game crashes when entering exclusive fullscreen on Wayland